| 0.9.9 API documenation

Typedefs
Matrix types with precision qualifiers
Core features

## Typedefs
typedef mat< 2, 2, double, highp > | highp_dmat2
typedef mat< 2, 2, double, highp > | highp_dmat2x2
typedef mat< 2, 3, double, highp > | highp_dmat2x3
typedef mat< 2, 4, double, highp > | highp_dmat2x4
typedef mat< 3, 3, double, highp > | highp_dmat3
typedef mat< 3, 2, double, highp > | highp_dmat3x2
typedef mat< 3, 3, double, highp > | highp_dmat3x3
typedef mat< 3, 4, double, highp > | highp_dmat3x4
typedef mat< 4, 4, double, highp > | highp_dmat4
typedef mat< 4, 2, double, highp > | highp_dmat4x2
typedef mat< 4, 3, double, highp > | highp_dmat4x3
typedef mat< 4, 4, double, highp > | highp_dmat4x4
typedef mat< 2, 2, float, highp > | highp_mat2
typedef mat< 2, 2, float, highp > | highp_mat2x2
typedef mat< 2, 3, float, highp > | highp_mat2x3
typedef mat< 2, 4, float, highp > | highp_mat2x4
typedef mat< 3, 3, float, highp > | highp_mat3
typedef mat< 3, 2, float, highp > | highp_mat3x2
typedef mat< 3, 3, float, highp > | highp_mat3x3
typedef mat< 3, 4, float, highp > | highp_mat3x4
typedef mat< 4, 4, float, highp > | highp_mat4
typedef mat< 4, 2, float, highp > | highp_mat4x2
typedef mat< 4, 3, float, highp > | highp_mat4x3
typedef mat< 4, 4, float, highp > | highp_mat4x4
typedef mat< 2, 2, double, lowp > | lowp_dmat2
typedef mat< 2, 2, double, lowp > | lowp_dmat2x2
typedef mat< 2, 3, double, lowp > | lowp_dmat2x3
typedef mat< 2, 4, double, lowp > | lowp_dmat2x4
typedef mat< 3, 3, double, lowp > | lowp_dmat3
typedef mat< 3, 2, double, lowp > | lowp_dmat3x2
typedef mat< 3, 3, double, lowp > | lowp_dmat3x3
typedef mat< 3, 4, double, lowp > | lowp_dmat3x4
typedef mat< 4, 4, double, lowp > | lowp_dmat4
typedef mat< 4, 2, double, lowp > | lowp_dmat4x2
typedef mat< 4, 3, double, lowp > | lowp_dmat4x3
typedef mat< 4, 4, double, lowp > | lowp_dmat4x4
typedef mat< 2, 2, float, lowp > | lowp_mat2
typedef mat< 2, 2, float, lowp > | lowp_mat2x2
typedef mat< 2, 3, float, lowp > | lowp_mat2x3
typedef mat< 2, 4, float, lowp > | lowp_mat2x4
typedef mat< 3, 3, float, lowp > | lowp_mat3
typedef mat< 3, 2, float, lowp > | lowp_mat3x2
typedef mat< 3, 3, float, lowp > | lowp_mat3x3
typedef mat< 3, 4, float, lowp > | lowp_mat3x4
typedef mat< 4, 4, float, lowp > | lowp_mat4
typedef mat< 4, 2, float, lowp > | lowp_mat4x2
typedef mat< 4, 3, float, lowp > | lowp_mat4x3
typedef mat< 4, 4, float, lowp > | lowp_mat4x4
typedef mat< 2, 2, double, mediump > | mediump_dmat2
typedef mat< 2, 2, double, mediump > | mediump_dmat2x2
typedef mat< 2, 3, double, mediump > | mediump_dmat2x3
typedef mat< 2, 4, double, mediump > | mediump_dmat2x4
typedef mat< 3, 3, double, mediump > | mediump_dmat3
typedef mat< 3, 2, double, mediump > | mediump_dmat3x2
typedef mat< 3, 3, double, mediump > | mediump_dmat3x3
typedef mat< 3, 4, double, mediump > | mediump_dmat3x4
typedef mat< 4, 4, double, mediump > | mediump_dmat4
typedef mat< 4, 2, double, mediump > | mediump_dmat4x2
typedef mat< 4, 3, double, mediump > | mediump_dmat4x3
typedef mat< 4, 4, double, mediump > | mediump_dmat4x4
typedef mat< 2, 2, float, mediump > | mediump_mat2
typedef mat< 2, 2, float, mediump > | mediump_mat2x2
typedef mat< 2, 3, float, mediump > | mediump_mat2x3
typedef mat< 2, 4, float, mediump > | mediump_mat2x4
typedef mat< 3, 3, float, mediump > | mediump_mat3
typedef mat< 3, 2, float, mediump > | mediump_mat3x2
typedef mat< 3, 3, float, mediump > | mediump_mat3x3
typedef mat< 3, 4, float, mediump > | mediump_mat3x4
typedef mat< 4, 4, float, mediump > | mediump_mat4
typedef mat< 4, 2, float, mediump > | mediump_mat4x2
typedef mat< 4, 3, float, mediump > | mediump_mat4x3
typedef mat< 4, 4, float, mediump > | mediump_mat4x4

## Detailed Description

Matrix types with precision qualifiers which may result in various precision in term of ULPs.

GLSL allows defining qualifiers for particular variables. With OpenGL's GLSL, these qualifiers have no effect; they are there for compatibility, with OpenGL ES's GLSL, these qualifiers do have an effect.

C++ has no language equivalent to qualifier qualifiers. So GLM provides the next-best thing: a number of typedefs that use a particular qualifier.

None of these types make any guarantees about the actual qualifier used.

## Typedef Documentation

## ◆ highp_dmat2

typedef mat< 2, 2, f64, highp > highp_dmat2

2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_double2x2_precision.hpp.

## ◆ highp_dmat2x2

typedef mat< 2, 2, double, highp > highp_dmat2x2

2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 46 of file matrix_double2x2_precision.hpp.

## ◆ highp_dmat2x3

typedef mat< 2, 3, double, highp > highp_dmat2x3

2 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_double2x3_precision.hpp.

## ◆ highp_dmat2x4

typedef mat< 2, 4, double, highp > highp_dmat2x4

2 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_double2x4_precision.hpp.

## ◆ highp_dmat3

typedef mat< 3, 3, f64, highp > highp_dmat3

3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_double3x3_precision.hpp.

## ◆ highp_dmat3x2

typedef mat< 3, 2, double, highp > highp_dmat3x2

3 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_double3x2_precision.hpp.

## ◆ highp_dmat3x3

typedef mat< 3, 3, double, highp > highp_dmat3x3

3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 46 of file matrix_double3x3_precision.hpp.

## ◆ highp_dmat3x4

typedef mat< 3, 4, double, highp > highp_dmat3x4

3 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_double3x4_precision.hpp.

## ◆ highp_dmat4

typedef mat< 4, 4, f64, highp > highp_dmat4

4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_double4x4_precision.hpp.

## ◆ highp_dmat4x2

typedef mat< 4, 2, double, highp > highp_dmat4x2

4 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_double4x2_precision.hpp.

## ◆ highp_dmat4x3

typedef mat< 4, 3, double, highp > highp_dmat4x3

4 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_double4x3_precision.hpp.

## ◆ highp_dmat4x4

typedef mat< 4, 4, double, highp > highp_dmat4x4

4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 46 of file matrix_double4x4_precision.hpp.

## ◆ highp_mat2

typedef mat< 2, 2, f32, highp > highp_mat2

2 columns of 2 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_float2x2_precision.hpp.

## ◆ highp_mat2x2

typedef mat< 2, 2, f32, highp > highp_mat2x2

2 columns of 2 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 46 of file matrix_float2x2_precision.hpp.

## ◆ highp_mat2x3

typedef mat< 2, 3, f32, highp > highp_mat2x3

2 columns of 3 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_float2x3_precision.hpp.

## ◆ highp_mat2x4

typedef mat< 2, 4, f32, highp > highp_mat2x4

2 columns of 4 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_float2x4_precision.hpp.

## ◆ highp_mat3

typedef mat< 3, 3, f32, highp > highp_mat3

3 columns of 3 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_float3x3_precision.hpp.

## ◆ highp_mat3x2

typedef mat< 3, 2, f32, highp > highp_mat3x2

3 columns of 2 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_float3x2_precision.hpp.

## ◆ highp_mat3x3

typedef mat< 3, 3, f32, highp > highp_mat3x3

3 columns of 3 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 46 of file matrix_float3x3_precision.hpp.

## ◆ highp_mat3x4

typedef mat< 3, 4, f32, highp > highp_mat3x4

3 columns of 4 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_float3x4_precision.hpp.

## ◆ highp_mat4

typedef mat< 4, 4, f32, highp > highp_mat4

4 columns of 4 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_float4x4_precision.hpp.

## ◆ highp_mat4x2

typedef mat< 4, 2, f32, highp > highp_mat4x2

4 columns of 2 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_float4x2_precision.hpp.

## ◆ highp_mat4x3

typedef mat< 4, 3, f32, highp > highp_mat4x3

4 columns of 3 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 28 of file matrix_float4x3_precision.hpp.

## ◆ highp_mat4x4

typedef mat< 4, 4, f32, highp > highp_mat4x4

4 columns of 4 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 46 of file matrix_float4x4_precision.hpp.

## ◆ lowp_dmat2

typedef mat< 2, 2, f64, lowp > lowp_dmat2

2 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_double2x2_precision.hpp.

## ◆ lowp_dmat2x2

typedef mat< 2, 2, double, lowp > lowp_dmat2x2

2 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 34 of file matrix_double2x2_precision.hpp.

## ◆ lowp_dmat2x3

typedef mat< 2, 3, double, lowp > lowp_dmat2x3

2 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_double2x3_precision.hpp.

## ◆ lowp_dmat2x4

typedef mat< 2, 4, double, lowp > lowp_dmat2x4

2 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_double2x4_precision.hpp.

## ◆ lowp_dmat3

typedef mat< 3, 3, f64, lowp > lowp_dmat3

3 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_double3x3_precision.hpp.

## ◆ lowp_dmat3x2

typedef mat< 3, 2, double, lowp > lowp_dmat3x2

3 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_double3x2_precision.hpp.

## ◆ lowp_dmat3x3

typedef mat< 3, 3, double, lowp > lowp_dmat3x3

3 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 34 of file matrix_double3x3_precision.hpp.

## ◆ lowp_dmat3x4

typedef mat< 3, 4, double, lowp > lowp_dmat3x4

3 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_double3x4_precision.hpp.

## ◆ lowp_dmat4

typedef mat< 4, 4, f64, lowp > lowp_dmat4

4 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_double4x4_precision.hpp.

## ◆ lowp_dmat4x2

typedef mat< 4, 2, double, lowp > lowp_dmat4x2

4 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_double4x2_precision.hpp.

## ◆ lowp_dmat4x3

typedef mat< 4, 3, double, lowp > lowp_dmat4x3

4 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_double4x3_precision.hpp.

## ◆ lowp_dmat4x4

typedef mat< 4, 4, double, lowp > lowp_dmat4x4

4 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 34 of file matrix_double4x4_precision.hpp.

## ◆ lowp_mat2

typedef mat< 2, 2, f32, lowp > lowp_mat2

2 columns of 2 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_float2x2_precision.hpp.

## ◆ lowp_mat2x2

typedef mat< 2, 2, f32, lowp > lowp_mat2x2

2 columns of 2 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 34 of file matrix_float2x2_precision.hpp.

## ◆ lowp_mat2x3

typedef mat< 2, 3, f32, lowp > lowp_mat2x3

2 columns of 3 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_float2x3_precision.hpp.

## ◆ lowp_mat2x4

typedef mat< 2, 4, f32, lowp > lowp_mat2x4

2 columns of 4 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_float2x4_precision.hpp.

## ◆ lowp_mat3

typedef mat< 3, 3, f32, lowp > lowp_mat3

3 columns of 3 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_float3x3_precision.hpp.

## ◆ lowp_mat3x2

typedef mat< 3, 2, f32, lowp > lowp_mat3x2

3 columns of 2 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_float3x2_precision.hpp.

## ◆ lowp_mat3x3

typedef mat< 3, 3, f32, lowp > lowp_mat3x3

3 columns of 3 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 34 of file matrix_float3x3_precision.hpp.

## ◆ lowp_mat3x4

typedef mat< 3, 4, f32, lowp > lowp_mat3x4

3 columns of 4 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_float3x4_precision.hpp.

## ◆ lowp_mat4

typedef mat< 4, 4, f32, lowp > lowp_mat4

4 columns of 4 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_float4x4_precision.hpp.

## ◆ lowp_mat4x2

typedef mat< 4, 2, f32, lowp > lowp_mat4x2

4 columns of 2 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_float4x2_precision.hpp.

## ◆ lowp_mat4x3

typedef mat< 4, 3, f32, lowp > lowp_mat4x3

4 columns of 3 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 16 of file matrix_float4x3_precision.hpp.

## ◆ lowp_mat4x4

typedef mat< 4, 4, f32, lowp > lowp_mat4x4

4 columns of 4 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 34 of file matrix_float4x4_precision.hpp.

## ◆ mediump_dmat2

typedef mat< 2, 2, f64, mediump > mediump_dmat2

2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_double2x2_precision.hpp.

## ◆ mediump_dmat2x2

typedef mat< 2, 2, double, mediump > mediump_dmat2x2

2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 40 of file matrix_double2x2_precision.hpp.

## ◆ mediump_dmat2x3

typedef mat< 2, 3, double, mediump > mediump_dmat2x3

2 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_double2x3_precision.hpp.

## ◆ mediump_dmat2x4

typedef mat< 2, 4, double, mediump > mediump_dmat2x4

2 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_double2x4_precision.hpp.

## ◆ mediump_dmat3

typedef mat< 3, 3, f64, mediump > mediump_dmat3

3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_double3x3_precision.hpp.

## ◆ mediump_dmat3x2

typedef mat< 3, 2, double, mediump > mediump_dmat3x2

3 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_double3x2_precision.hpp.

## ◆ mediump_dmat3x3

typedef mat< 3, 3, double, mediump > mediump_dmat3x3

3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 40 of file matrix_double3x3_precision.hpp.

## ◆ mediump_dmat3x4

typedef mat< 3, 4, double, mediump > mediump_dmat3x4

3 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_double3x4_precision.hpp.

## ◆ mediump_dmat4

typedef mat< 4, 4, f64, mediump > mediump_dmat4

4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_double4x4_precision.hpp.

## ◆ mediump_dmat4x2

typedef mat< 4, 2, double, mediump > mediump_dmat4x2

4 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_double4x2_precision.hpp.

## ◆ mediump_dmat4x3

typedef mat< 4, 3, double, mediump > mediump_dmat4x3

4 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_double4x3_precision.hpp.

## ◆ mediump_dmat4x4

typedef mat< 4, 4, double, mediump > mediump_dmat4x4

4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 40 of file matrix_double4x4_precision.hpp.

## ◆ mediump_mat2

typedef mat< 2, 2, f32, mediump > mediump_mat2

2 columns of 2 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_float2x2_precision.hpp.

## ◆ mediump_mat2x2

typedef mat< 2, 2, f32, mediump > mediump_mat2x2

2 columns of 2 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 40 of file matrix_float2x2_precision.hpp.

## ◆ mediump_mat2x3

typedef mat< 2, 3, f32, mediump > mediump_mat2x3

2 columns of 3 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_float2x3_precision.hpp.

## ◆ mediump_mat2x4

typedef mat< 2, 4, f32, mediump > mediump_mat2x4

2 columns of 4 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_float2x4_precision.hpp.

## ◆ mediump_mat3

typedef mat< 3, 3, f32, mediump > mediump_mat3

3 columns of 3 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_float3x3_precision.hpp.

## ◆ mediump_mat3x2

typedef mat< 3, 2, f32, mediump > mediump_mat3x2

3 columns of 2 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_float3x2_precision.hpp.

## ◆ mediump_mat3x3

typedef mat< 3, 3, f32, mediump > mediump_mat3x3

3 columns of 3 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 40 of file matrix_float3x3_precision.hpp.

## ◆ mediump_mat3x4

typedef mat< 3, 4, f32, mediump > mediump_mat3x4

3 columns of 4 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_float3x4_precision.hpp.

## ◆ mediump_mat4

typedef mat< 4, 4, f32, mediump > mediump_mat4

4 columns of 4 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_float4x4_precision.hpp.

## ◆ mediump_mat4x2

typedef mat< 4, 2, f32, mediump > mediump_mat4x2

4 columns of 2 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_float4x2_precision.hpp.

## ◆ mediump_mat4x3

typedef mat< 4, 3, f32, mediump > mediump_mat4x3

4 columns of 3 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 22 of file matrix_float4x3_precision.hpp.

## ◆ mediump_mat4x4

typedef mat< 4, 4, f32, mediump > mediump_mat4x4

4 columns of 4 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.

See also
  GLSL 4.20.8 specification, section 4.1.6 Matrices
  GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier

Definition at line 40 of file matrix_float4x4_precision.hpp.