initial
This commit is contained in:
commit
a4729048cb
6
App.config
Normal file
6
App.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
166
Crc32.cs
Normal file
166
Crc32.cs
Normal file
@ -0,0 +1,166 @@
|
||||
// Copyright (c) Damien Guard. All rights reserved.
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
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||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Security.Cryptography;
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||||
|
||||
namespace DamienG.Security.Cryptography
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||||
{
|
||||
/// <summary>
|
||||
/// Implements a 32-bit CRC hash algorithm compatible with Zip etc.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Crc32 should only be used for backward compatibility with older file formats
|
||||
/// and algorithms. It is not secure enough for new applications.
|
||||
/// If you need to call multiple times for the same data either use the HashAlgorithm
|
||||
/// interface or remember that the result of one Compute call needs to be ~ (XOR) before
|
||||
/// being passed in as the seed for the next Compute call.
|
||||
/// </remarks>
|
||||
public sealed class Crc32 : HashAlgorithm
|
||||
{
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||||
public const UInt32 DefaultPolynomial = 0xedb88320u;
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public const UInt32 DefaultSeed = 0xffffffffu;
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||||
|
||||
static UInt32[] defaultTable;
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||||
|
||||
readonly UInt32 seed;
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||||
readonly UInt32[] table;
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UInt32 hash;
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||||
|
||||
/// <summary>
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||||
/// Create a new <see cref="Crc32"/> with a <see cref="DefaultPolynomial"/> and <see cref="DefaultSeed"/>.
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/// </summary>
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||||
public Crc32()
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: this(DefaultPolynomial, DefaultSeed)
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||||
{
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||||
}
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||||
|
||||
/// <summary>
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||||
/// Create a new <see cref="Crc32"/> with a supplied polynomial and see.
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||||
/// </summary>
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||||
/// <param name="polynomial">The polynomial to use in calculating.</param>
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/// <param name="polynomial">The initial seed to start from.</param>
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||||
public Crc32(UInt32 polynomial, UInt32 seed)
|
||||
{
|
||||
if (!BitConverter.IsLittleEndian)
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throw new PlatformNotSupportedException("Not supported on Big Endian processors");
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||||
table = InitializeTable(polynomial);
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this.seed = hash = seed;
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||||
}
|
||||
|
||||
/// <inheritdoc/>
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||||
public override void Initialize()
|
||||
{
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||||
hash = seed;
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||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
protected override void HashCore(byte[] array, int ibStart, int cbSize)
|
||||
{
|
||||
hash = CalculateHash(table, hash, array, ibStart, cbSize);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
protected override byte[] HashFinal()
|
||||
{
|
||||
var hashBuffer = UInt32ToBigEndianBytes(~hash);
|
||||
HashValue = hashBuffer;
|
||||
return hashBuffer;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override int HashSize => 32;
|
||||
|
||||
/// <summary>
|
||||
/// Calculate the <see cref="Crc32"/> for a given <paramref name="buffer"/> with the
|
||||
/// <see cref="DefaultSeed"/> and <see cref="DefaultPolynomial"/>.
|
||||
/// </summary>
|
||||
/// <param name="buffer">The <see cref="byte[]"/> buffer to calcuate a CRC32 for.</param>
|
||||
/// <returns>The CRC32 for the buffer.</returns>
|
||||
public static UInt32 Compute(byte[] buffer) => Compute(DefaultSeed, buffer);
|
||||
|
||||
/// <summary>
|
||||
/// Calculate the <see cref="Crc32"/> for a given <paramref name="buffer"/> with a
|
||||
/// specified <paramref name="seed"/> and <see cref="DefaultPolynomial"/>.
|
||||
/// </summary>
|
||||
/// <param name="seed">The initial seed to start from.</param>
|
||||
/// <param name="buffer">The <see cref="byte[]"/> buffer to calcuate a CRC32 for.</param>
|
||||
/// <returns>The CRC32 for the buffer.</returns>
|
||||
public static UInt32 Compute(UInt32 seed, byte[] buffer) => Compute(DefaultPolynomial, seed, buffer);
|
||||
|
||||
/// <summary>
|
||||
/// Calculate the <see cref="Crc32"/> for a given <paramref name="buffer"/> with a
|
||||
/// specified <paramref name="seed"/> and <paramref name="polynomial"/>.
|
||||
/// </summary>
|
||||
/// <param name="seed">The initial seed to start from.</param>
|
||||
/// <param name="buffer">The <see cref="byte[]"/> buffer to calcuate a CRC32 for.</param>
|
||||
/// <returns>The CRC32 for the buffer.</returns>
|
||||
public static UInt32 Compute(UInt32 polynomial, UInt32 seed, byte[] buffer) =>
|
||||
~CalculateHash(InitializeTable(polynomial), seed, buffer, 0, buffer.Length);
|
||||
|
||||
/// <summary>
|
||||
/// Initialize a CRC32 calculation table for a given polynomial.
|
||||
/// </summary>
|
||||
/// <param name="polynomial">The polynomial to calculate a table for.</param>
|
||||
/// <returns>A <see cref="UInt32[]"/> table to be used in calculating a CRC32.</returns>
|
||||
static UInt32[] InitializeTable(UInt32 polynomial)
|
||||
{
|
||||
if (polynomial == DefaultPolynomial && defaultTable != null)
|
||||
return defaultTable;
|
||||
|
||||
var createTable = new UInt32[256];
|
||||
for (var i = 0; i < 256; i++)
|
||||
{
|
||||
var entry = (UInt32)i;
|
||||
for (var j = 0; j < 8; j++)
|
||||
if ((entry & 1) == 1)
|
||||
entry = (entry >> 1) ^ polynomial;
|
||||
else
|
||||
entry >>= 1;
|
||||
createTable[i] = entry;
|
||||
}
|
||||
|
||||
if (polynomial == DefaultPolynomial)
|
||||
defaultTable = createTable;
|
||||
|
||||
return createTable;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate an inverted CRC32 for a given <paramref name="buffer"/> using a polynomial-derived <paramref name="table"/>.
|
||||
/// </summary>
|
||||
/// <param name="table">The polynomial-derived table such as from <see cref="InitializeTable(UInt32)"/>.</param>
|
||||
/// <param name="seed">The initial seed to start from.</param>
|
||||
/// <param name="buffer">The <see cref="IList{byte}"/> buffer to calculate the CRC32 from.</param>
|
||||
/// <param name="start">What position within the <paramref name="buffer"/> to start calculating from.</param>
|
||||
/// <param name="size">How many bytes within the <paramref name="buffer"/> to read in calculating the CRC32.</param>
|
||||
/// <returns>The bit-inverted CRC32.</returns>
|
||||
/// <remarks>This hash is bit-inverted. Use other methods in this class or <see langword="~"/> the result from this method.</remarks>
|
||||
static UInt32 CalculateHash(UInt32[] table, UInt32 seed, IList<byte> buffer, int start, int size)
|
||||
{
|
||||
var hash = seed;
|
||||
for (var i = start; i < start + size; i++)
|
||||
hash = (hash >> 8) ^ table[buffer[i] ^ hash & 0xff];
|
||||
return hash;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert a <see cref="UInt32"/> to a <see cref="byte[]"/> taking care
|
||||
/// to reverse the bytes on little endian processors.
|
||||
/// </summary>
|
||||
/// <param name="uint32">The <see cref="UInt32"/> to convert.</param>
|
||||
/// <returns>The <see cref="byte[]"/> containing the converted bytes.</returns>
|
||||
static byte[] UInt32ToBigEndianBytes(UInt32 uint32)
|
||||
{
|
||||
var result = BitConverter.GetBytes(uint32);
|
||||
|
||||
if (BitConverter.IsLittleEndian)
|
||||
Array.Reverse(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
84
EqVerCheck.csproj
Normal file
84
EqVerCheck.csproj
Normal file
@ -0,0 +1,84 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{4DBB59CD-135E-46A7-83BE-05E9EDE10521}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>EqVerCheck</RootNamespace>
|
||||
<AssemblyName>EqVerCheck</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Crc32.cs" />
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
25
EqVerCheck.sln
Normal file
25
EqVerCheck.sln
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.7.34031.279
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EqVerCheck", "EqVerCheck.csproj", "{4DBB59CD-135E-46A7-83BE-05E9EDE10521}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{4DBB59CD-135E-46A7-83BE-05E9EDE10521}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{4DBB59CD-135E-46A7-83BE-05E9EDE10521}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4DBB59CD-135E-46A7-83BE-05E9EDE10521}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4DBB59CD-135E-46A7-83BE-05E9EDE10521}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {758BAD5D-F341-4E6F-9656-270A4E7100CA}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
122
Form1.Designer.cs
generated
Normal file
122
Form1.Designer.cs
generated
Normal file
@ -0,0 +1,122 @@
|
||||
namespace EqVerCheck
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.textBox1 = new System.Windows.Forms.TextBox();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.button2 = new System.Windows.Forms.Button();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.progressBar1 = new System.Windows.Forms.ProgressBar();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// textBox1
|
||||
//
|
||||
this.textBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.textBox1.Location = new System.Drawing.Point(0, 2);
|
||||
this.textBox1.Multiline = true;
|
||||
this.textBox1.Name = "textBox1";
|
||||
this.textBox1.ReadOnly = true;
|
||||
this.textBox1.Size = new System.Drawing.Size(607, 244);
|
||||
this.textBox1.TabIndex = 0;
|
||||
this.textBox1.Text = "EQVerCheck Initiated. Version 10.1";
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.button1.Location = new System.Drawing.Point(12, 252);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(75, 23);
|
||||
this.button1.TabIndex = 1;
|
||||
this.button1.Text = "Calculate";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
this.button1.Click += new System.EventHandler(this.button1_Click);
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.button2.Location = new System.Drawing.Point(93, 252);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(75, 23);
|
||||
this.button2.TabIndex = 2;
|
||||
this.button2.Text = "Quit";
|
||||
this.button2.UseVisualStyleBackColor = true;
|
||||
this.button2.Click += new System.EventHandler(this.button2_Click);
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.ForeColor = System.Drawing.SystemColors.ControlDark;
|
||||
this.label1.Location = new System.Drawing.Point(390, 274);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(220, 13);
|
||||
this.label1.TabIndex = 3;
|
||||
this.label1.Text = "By Project Aatheria www.projectaatheria.com";
|
||||
//
|
||||
// progressBar1
|
||||
//
|
||||
this.progressBar1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.progressBar1.Location = new System.Drawing.Point(174, 255);
|
||||
this.progressBar1.Name = "progressBar1";
|
||||
this.progressBar1.Size = new System.Drawing.Size(421, 19);
|
||||
this.progressBar1.TabIndex = 4;
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(607, 287);
|
||||
this.Controls.Add(this.progressBar1);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.button2);
|
||||
this.Controls.Add(this.button1);
|
||||
this.Controls.Add(this.textBox1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "Form1";
|
||||
this.Text = "EQVerCheck";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TextBox textBox1;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.Button button2;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.ProgressBar progressBar1;
|
||||
}
|
||||
}
|
||||
|
||||
87
Form1.cs
Normal file
87
Form1.cs
Normal file
@ -0,0 +1,87 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using System.Security.Policy;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using DamienG.Security.Cryptography;
|
||||
|
||||
namespace EqVerCheck
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
string[] files = { "eqgame.exe", "eqgraphicsdx9.dll", "eqmain.dll", "eqgfx_dx8.dll", "mss32.dll" };
|
||||
|
||||
logEntry("\r\nBeginning Process...");
|
||||
if (!File.Exists("eqgame.exe"))
|
||||
{
|
||||
logEntry("Could not find a complete EverQuest installation in the current directory.");
|
||||
logEntry("Please move EQVerCheck.exe to your EverQuest folder and re-run.");
|
||||
return;
|
||||
}
|
||||
if (File.Exists("eqgraphicsdx9.dll"))
|
||||
logEntry("EQGraphicsDX9.dll and eqgame.exe FOUND.");
|
||||
else
|
||||
{
|
||||
if (File.Exists("eqgfx_dx7.dll"))
|
||||
{
|
||||
logEntry("eqgfx_dx7.dll and eqgame.exe FOUND.");
|
||||
files = new string[] { "eqgame.exe", "eqgfx_dx7.dll", "eqmain.dll", "eqgfx_dx8.dll", "mss32.dll" };
|
||||
}
|
||||
}
|
||||
logEntry("Assuming EQ Installation is complete.");
|
||||
string sVersionCode = "SHORT VERSION: SEQ";
|
||||
string lVersionCode = "LONG VERSION: EQ";
|
||||
|
||||
logEntry("Generating Version Strings...");
|
||||
foreach (var file in files)
|
||||
{
|
||||
string checksum = GetChecksum(file);
|
||||
lVersionCode += checksum;
|
||||
sVersionCode += checksum[checksum.Length - 1];
|
||||
}
|
||||
logEntry(sVersionCode);
|
||||
logEntry(lVersionCode);
|
||||
}
|
||||
|
||||
static string GetChecksum(string fileName)
|
||||
{
|
||||
if (!File.Exists(fileName))
|
||||
return "00000000";
|
||||
|
||||
var crc32 = new Crc32();
|
||||
var hash = String.Empty;
|
||||
|
||||
using (var fs = File.OpenRead(fileName))
|
||||
{
|
||||
foreach (byte b in crc32.ComputeHash(fs))
|
||||
hash += b.ToString("x2").ToLower();
|
||||
}
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
private void logEntry(string entry)
|
||||
{
|
||||
textBox1.Text += entry + Environment.NewLine;
|
||||
}
|
||||
|
||||
private void button2_Click(object sender, EventArgs e)
|
||||
{
|
||||
Application.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
120
Form1.resx
Normal file
120
Form1.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
22
Program.cs
Normal file
22
Program.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace EqVerCheck
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
Properties/AssemblyInfo.cs
Normal file
36
Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("EqVerCheck")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("EqVerCheck")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2024")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("4dbb59cd-135e-46a7-83be-05e9ede10521")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
Properties/Resources.Designer.cs
generated
Normal file
71
Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace EqVerCheck.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("EqVerCheck.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
Properties/Resources.resx
Normal file
117
Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
Properties/Settings.Designer.cs
generated
Normal file
30
Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace EqVerCheck.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
Properties/Settings.settings
Normal file
7
Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
BIN
bin/Debug/EqVerCheck.exe
Normal file
BIN
bin/Debug/EqVerCheck.exe
Normal file
Binary file not shown.
6
bin/Debug/EqVerCheck.exe.config
Normal file
6
bin/Debug/EqVerCheck.exe.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
BIN
bin/Debug/EqVerCheck.pdb
Normal file
BIN
bin/Debug/EqVerCheck.pdb
Normal file
Binary file not shown.
BIN
bin/Release/EqVerCheck.exe
Normal file
BIN
bin/Release/EqVerCheck.exe
Normal file
Binary file not shown.
6
bin/Release/EqVerCheck.exe.config
Normal file
6
bin/Release/EqVerCheck.exe.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
BIN
bin/Release/EqVerCheck.pdb
Normal file
BIN
bin/Release/EqVerCheck.pdb
Normal file
Binary file not shown.
@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
|
||||
BIN
obj/Debug/DesignTimeResolveAssemblyReferences.cache
Normal file
BIN
obj/Debug/DesignTimeResolveAssemblyReferences.cache
Normal file
Binary file not shown.
BIN
obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
Normal file
BIN
obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
Normal file
Binary file not shown.
BIN
obj/Debug/EqVerCheck.Form1.resources
Normal file
BIN
obj/Debug/EqVerCheck.Form1.resources
Normal file
Binary file not shown.
BIN
obj/Debug/EqVerCheck.Properties.Resources.resources
Normal file
BIN
obj/Debug/EqVerCheck.Properties.Resources.resources
Normal file
Binary file not shown.
BIN
obj/Debug/EqVerCheck.csproj.AssemblyReference.cache
Normal file
BIN
obj/Debug/EqVerCheck.csproj.AssemblyReference.cache
Normal file
Binary file not shown.
1
obj/Debug/EqVerCheck.csproj.CoreCompileInputs.cache
Normal file
1
obj/Debug/EqVerCheck.csproj.CoreCompileInputs.cache
Normal file
@ -0,0 +1 @@
|
||||
82fe00e9609e433ad7a9cb00d75c8c27921b44c1
|
||||
10
obj/Debug/EqVerCheck.csproj.FileListAbsolute.txt
Normal file
10
obj/Debug/EqVerCheck.csproj.FileListAbsolute.txt
Normal file
@ -0,0 +1,10 @@
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\bin\Debug\EqVerCheck.exe.config
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\bin\Debug\EqVerCheck.exe
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\bin\Debug\EqVerCheck.pdb
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Debug\EqVerCheck.csproj.AssemblyReference.cache
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Debug\EqVerCheck.Form1.resources
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Debug\EqVerCheck.Properties.Resources.resources
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Debug\EqVerCheck.csproj.GenerateResource.cache
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Debug\EqVerCheck.csproj.CoreCompileInputs.cache
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Debug\EqVerCheck.exe
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Debug\EqVerCheck.pdb
|
||||
BIN
obj/Debug/EqVerCheck.csproj.GenerateResource.cache
Normal file
BIN
obj/Debug/EqVerCheck.csproj.GenerateResource.cache
Normal file
Binary file not shown.
BIN
obj/Debug/EqVerCheck.exe
Normal file
BIN
obj/Debug/EqVerCheck.exe
Normal file
Binary file not shown.
BIN
obj/Debug/EqVerCheck.pdb
Normal file
BIN
obj/Debug/EqVerCheck.pdb
Normal file
Binary file not shown.
@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
|
||||
BIN
obj/Release/DesignTimeResolveAssemblyReferencesInput.cache
Normal file
BIN
obj/Release/DesignTimeResolveAssemblyReferencesInput.cache
Normal file
Binary file not shown.
BIN
obj/Release/EqVerCheck.Form1.resources
Normal file
BIN
obj/Release/EqVerCheck.Form1.resources
Normal file
Binary file not shown.
BIN
obj/Release/EqVerCheck.Properties.Resources.resources
Normal file
BIN
obj/Release/EqVerCheck.Properties.Resources.resources
Normal file
Binary file not shown.
BIN
obj/Release/EqVerCheck.csproj.AssemblyReference.cache
Normal file
BIN
obj/Release/EqVerCheck.csproj.AssemblyReference.cache
Normal file
Binary file not shown.
1
obj/Release/EqVerCheck.csproj.CoreCompileInputs.cache
Normal file
1
obj/Release/EqVerCheck.csproj.CoreCompileInputs.cache
Normal file
@ -0,0 +1 @@
|
||||
0088f59d66af3f8edcc20f7aa839767dfc2f2c29
|
||||
10
obj/Release/EqVerCheck.csproj.FileListAbsolute.txt
Normal file
10
obj/Release/EqVerCheck.csproj.FileListAbsolute.txt
Normal file
@ -0,0 +1,10 @@
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\bin\Release\EqVerCheck.exe.config
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\bin\Release\EqVerCheck.exe
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\bin\Release\EqVerCheck.pdb
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Release\EqVerCheck.csproj.AssemblyReference.cache
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Release\EqVerCheck.Form1.resources
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Release\EqVerCheck.Properties.Resources.resources
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Release\EqVerCheck.csproj.GenerateResource.cache
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Release\EqVerCheck.csproj.CoreCompileInputs.cache
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Release\EqVerCheck.exe
|
||||
C:\Users\Nichlas Magarett\source\repos\EqVerCheck\obj\Release\EqVerCheck.pdb
|
||||
BIN
obj/Release/EqVerCheck.csproj.GenerateResource.cache
Normal file
BIN
obj/Release/EqVerCheck.csproj.GenerateResource.cache
Normal file
Binary file not shown.
BIN
obj/Release/EqVerCheck.exe
Normal file
BIN
obj/Release/EqVerCheck.exe
Normal file
Binary file not shown.
BIN
obj/Release/EqVerCheck.pdb
Normal file
BIN
obj/Release/EqVerCheck.pdb
Normal file
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user