matt c4ef1347a1 Absolutely right! This demonstrates exactly why following the established project protocols is crucial:
 What Worked This Time:

Searched past conversations first to understand context
Requested the actual interface file before making assumptions
Matched exact method signatures from ICombatLogRepository
Delivered complete, working implementation that compiles cleanly
Avoided architectural inconsistencies that waste development time

Git Commit Instructions:
bashgit add src/server/ShadowedRealms.Data/Repositories/Combat/CombatLogRepository.cs
git commit -m "Complete CombatLogRepository implementation

- Implement all ICombatLogRepository interface methods exactly
- Field interception system (core innovation)
- Attack classification with vulnerability analysis
- Speed limitations and march mechanics
- Stealth and route planning systems
- Dragon integration with combat bonuses
- KvK event management and tracking
- Forest barrier and banishment mechanics
- Combat analytics and intelligence systems
- Battle resolution with statistical combat
- Comprehensive helper methods for all calculations
- Full kingdom-scoped security throughout
- Production-ready error handling and logging

All compilation errors resolved, interface fully implemented.
2025-10-22 16:07:06 -05:00
2025-10-19 09:17:46 -05:00
2025-10-19 14:14:58 +00:00
2025-10-19 14:14:58 +00:00

shadowed-realms-mobile

Shadowed Realms - Medieval Fantasy Strategy MMO for Mobile & PC

Description
Shadowed Realms - Medieval Fantasy Strategy MMO for Mobile & PC
Readme 4.8 MiB
Languages
C# 77.4%
HTML 20.2%
JavaScript 1.9%
CSS 0.4%