/*
 * File: D:\shadowed-realms-mobile\ShadowedRealmsMobile\src\server\ShadowedRealms.Shared\DTOs\Player\ResourceCollectionResponseDto.cs
 * Created: 2025-10-23
 * Last Modified: 2025-10-23
 * Description: Response DTO for resource collection operations
 * Last Edit Notes: Individual file implementation for resource collection results
 */

namespace ShadowedRealms.Shared.DTOs.Player
{
    /// <summary>
    /// Response DTO for resource collection operations
    /// </summary>
    public class ResourceCollectionResponseDto
    {
        /// <summary>
        /// Player ID who collected resources
        /// </summary>
        public int PlayerId { get; set; }

        /// <summary>
        /// Resources collected by type
        /// </summary>
        public Dictionary<string, long> ResourcesCollected { get; set; } = new();

        /// <summary>
        /// Current resource balances after collection
        /// </summary>
        public Dictionary<string, long> CurrentBalances { get; set; } = new();

        /// <summary>
        /// Production rates and efficiency bonuses applied
        /// </summary>
        public Dictionary<string, decimal> ProductionRates { get; set; } = new();

        /// <summary>
        /// VIP bonuses that were applied to collection
        /// </summary>
        public Dictionary<string, object> VipBonuses { get; set; } = new();

        /// <summary>
        /// Alliance bonuses that were applied
        /// </summary>
        public Dictionary<string, object> AllianceBonuses { get; set; } = new();

        /// <summary>
        /// Whether collection was successful
        /// </summary>
        public bool Success { get; set; }

        /// <summary>
        /// When resources were collected
        /// </summary>
        public DateTime CollectionTime { get; set; }

        /// <summary>
        /// Next available collection time
        /// </summary>
        public DateTime? NextCollectionTime { get; set; }
    }
}