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Rework OPCharCreate logic with tutorial flag
Hopefully resolves issues with toons on Titanium spawning out of bounds when starting in tutorial. Resolves setting home bind to tutorial and being out of bounds.
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@@ -558,7 +558,7 @@ struct CharCreate_Struct
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/*0128*/ uint32 face;
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/*0132*/ uint32 eyecolor1; //its possiable we could have these switched
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/*0136*/ uint32 eyecolor2; //since setting one sets the other we really can't check
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/*0140*/ uint32 unknown140;
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/*0140*/ uint32 tutorial; //assumptions are bad! But guessed
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};
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/*
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