Detached direct packet routing for some older client opcodes

This commit is contained in:
Uleat
2014-10-02 20:18:54 -04:00
parent 03fed0f42d
commit 272180ff0f
16 changed files with 713 additions and 145 deletions
+35 -20
View File
@@ -406,7 +406,7 @@ struct CastSpell_Struct
uint32 spell_id;
uint32 inventoryslot; // slot for clicky item, 0xFFFF = normal cast
uint32 target_id;
uint8 cs_unknown[4];
uint8 cs_unknown[4];
};
/*
@@ -1148,19 +1148,27 @@ struct BulkItemPacket_Struct
struct Consume_Struct
{
/*0000*/ uint32 slot;
/*0004*/ uint32 auto_consumed; // 0xffffffff when auto eating e7030000 when right click
/*0008*/ uint8 c_unknown1[4];
/*0012*/ uint8 type; // 0x01=Food 0x02=Water
/*0013*/ uint8 unknown13[3];
/*0000*/ uint32 slot;
/*0004*/ uint32 auto_consumed; // 0xffffffff when auto eating e7030000 when right click
/*0008*/ uint8 c_unknown1[4];
/*0012*/ uint8 type; // 0x01=Food 0x02=Water
/*0013*/ uint8 unknown13[3];
};
struct DeleteItem_Struct
{
/*0000*/ uint32 from_slot;
/*0004*/ uint32 to_slot;
/*0008*/ uint32 number_in_stack;
/*0012*/
};
struct MoveItem_Struct
{
/*0000*/ uint32 from_slot;
/*0004*/ uint32 to_slot;
/*0008*/ uint32 number_in_stack;
/*0000*/ uint32 from_slot;
/*0004*/ uint32 to_slot;
/*0008*/ uint32 number_in_stack;
/*0012*/
};
//
@@ -1362,12 +1370,6 @@ struct CombatAbility_Struct {
uint32 m_skill;
};
struct DeleteItem_Struct {
/*0000*/ uint32 from_slot;
/*0004*/ uint32 to_slot;
/*0008*/ uint32 number_in_stack;
};
//Instill Doubt
struct Instill_Doubt_Struct {
uint8 i_id;
@@ -1521,6 +1523,14 @@ struct Adventure_Purchase_Struct {
/*008*/ uint32 variable;
};
struct Adventure_Sell_Struct {
/*000*/ uint32 unknown000; //0x01
/*004*/ uint32 npcid;
/*008*/ uint32 slot;
/*012*/ uint32 charges;
/*016*/ uint32 sell_price;
};
struct AdventurePoints_Update_Struct {
/*000*/ uint32 ldon_available_points; // Total available points
/*004*/ uint8 unkown_apu004[20];
@@ -2524,10 +2534,10 @@ struct TributeInfo_Struct {
};
struct TributeItem_Struct {
uint32 slot;
uint32 quantity;
uint32 tribute_master_id;
int32 tribute_points;
uint32 slot;
uint32 quantity;
uint32 tribute_master_id;
int32 tribute_points;
};
struct TributePoint_Struct {
@@ -2563,7 +2573,7 @@ struct Split_Struct
*/
struct NewCombine_Struct {
/*00*/ int16 container_slot;
/*02*/ char unknown02[2];
/*02*/ int16 guildtribute_slot;
/*04*/
};
@@ -3076,6 +3086,11 @@ struct AnnoyingZoneUnknown_Struct {
uint32 value; //always 4
};
struct ApplyPoison_Struct {
uint32 inventorySlot;
uint32 success;
};
struct GuildMemberUpdate_Struct {
/*00*/ uint32 guild_id; //not sure
/*04*/ char member_name[64];