#ifndef EQEMU_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
#define EQEMU_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H

#include "../database.h"
#include "../strings.h"
#include "base/base_player_event_killed_npc_repository.h"

class PlayerEventKilledNpcRepository: public BasePlayerEventKilledNpcRepository {
public:
	// Custom extended repository methods here
};

#endif //EQEMU_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
