/**
 * EQEmulator: Everquest Server Emulator
 * Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY except by those people which sell it, which
 * are required to give you total support for your newly bought product;
 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 * A PARTICULAR PURPOSE. See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 *
 */

#ifndef EQEMU_API_WORLD_DATA_SERVICE_H
#define EQEMU_API_WORLD_DATA_SERVICE_H

#include "../common/json/json.h"

class EQEmuApiWorldDataService {
public:
	static void get(Json::Value &r, const std::vector<std::string> &args);
	static void reload(Json::Value &r, const std::vector<std::string> &args);
	static void message(Json::Value &r, const std::string &message);
	static void callGetGuildDetails(Json::Value &response, const std::vector<std::string> &args);
};


#endif //EQEMU_API_WORLD_DATA_SERVICE_H
