/*
 * File: D:\shadowed-realms-mobile\ShadowedRealmsMobile\src\server\ShadowedRealms.Shared\DTOs\Combat\DragonValidationResponseDto.cs
 * Created: 2025-10-23
 * Last Modified: 2025-10-23
 * Description: Response DTO for dragon validation in combat operations
 * Last Edit Notes: Individual file implementation for dragon validation results
 */

namespace ShadowedRealms.Shared.DTOs.Combat
{
    /// <summary>
    /// Response DTO for dragon validation in combat operations
    /// </summary>
    public class DragonValidationResponseDto
    {
        /// <summary>
        /// Player ID who owns the dragon
        /// </summary>
        public int PlayerId { get; set; }

        /// <summary>
        /// Dragon unique identifier
        /// </summary>
        public int DragonId { get; set; }

        /// <summary>
        /// Whether dragon can participate in the requested combat
        /// </summary>
        public bool CanParticipate { get; set; }

        /// <summary>
        /// Validation errors preventing dragon participation
        /// </summary>
        public List<string> ValidationErrors { get; set; } = new();

        /// <summary>
        /// Dragon's current health and status
        /// </summary>
        public Dictionary<string, object> DragonStatus { get; set; } = new();

        /// <summary>
        /// Dragon's current level and experience
        /// </summary>
        public Dictionary<string, long> DragonProgression { get; set; } = new();

        /// <summary>
        /// Available skills and abilities
        /// </summary>
        public List<Dictionary<string, object>> AvailableSkills { get; set; } = new();

        /// <summary>
        /// Currently equipped dragon gear
        /// </summary>
        public Dictionary<string, object> EquippedGear { get; set; } = new();

        /// <summary>
        /// Combat bonuses the dragon provides
        /// </summary>
        public Dictionary<string, decimal> CombatBonuses { get; set; } = new();

        /// <summary>
        /// Dragon's energy and participation costs
        /// </summary>
        public Dictionary<string, long> ParticipationCosts { get; set; } = new();

        /// <summary>
        /// Cooldown information for dragon abilities
        /// </summary>
        public Dictionary<string, DateTime> AbilityCooldowns { get; set; } = new();

        /// <summary>
        /// Dragon compatibility with army composition
        /// </summary>
        public Dictionary<string, object> ArmyCompatibility { get; set; } = new();

        /// <summary>
        /// When validation was performed
        /// </summary>
        public DateTime ValidationTime { get; set; }

        /// <summary>
        /// Additional dragon validation metadata
        /// </summary>
        public Dictionary<string, object> ValidationMetadata { get; set; } = new();
    }
}