/*
 * File: D:\shadowed-realms-mobile\ShadowedRealmsMobile\src\server\ShadowedRealms.Shared\DTOs\Combat\InterceptionValidationResponseDto.cs
 * Created: 2025-10-23
 * Last Modified: 2025-10-23
 * Description: Response DTO for interception validation results
 * Last Edit Notes: Individual file implementation for interception validation data
 */

namespace ShadowedRealms.Shared.DTOs.Combat
{
    /// <summary>
    /// Response DTO for interception validation results
    /// </summary>
    public class InterceptionValidationResponseDto
    {
        /// <summary>
        /// Player ID attempting the interception
        /// </summary>
        public int InterceptorId { get; set; }

        /// <summary>
        /// Target march or attack being intercepted
        /// </summary>
        public int TargetMarchId { get; set; }

        /// <summary>
        /// Whether the interception attempt is valid
        /// </summary>
        public bool IsValid { get; set; }

        /// <summary>
        /// Validation errors if interception is not allowed
        /// </summary>
        public List<string> ValidationErrors { get; set; } = new();

        /// <summary>
        /// Distance calculations and feasibility
        /// </summary>
        public Dictionary<string, decimal> DistanceCalculations { get; set; } = new();

        /// <summary>
        /// Speed requirements and march time estimates
        /// </summary>
        public Dictionary<string, object> SpeedRequirements { get; set; } = new();

        /// <summary>
        /// Resource costs for the interception march
        /// </summary>
        public Dictionary<string, long> InterceptionCosts { get; set; } = new();

        /// <summary>
        /// Optimal interception coordinates
        /// </summary>
        public Dictionary<string, decimal> OptimalPosition { get; set; } = new();

        /// <summary>
        /// Success probability estimates
        /// </summary>
        public Dictionary<string, decimal> SuccessProbabilities { get; set; } = new();

        /// <summary>
        /// Dragon participation requirements and bonuses
        /// </summary>
        public Dictionary<string, object> DragonRequirements { get; set; } = new();

        /// <summary>
        /// When validation was performed
        /// </summary>
        public DateTime ValidationTime { get; set; }

        /// <summary>
        /// Additional validation metadata
        /// </summary>
        public Dictionary<string, object> ValidationMetadata { get; set; } = new();
    }
}